AI Insights · Timothy · July 2022
Top 5 Cooking Games on iOS in Germany - Q2 2022
Discover the performance of the top 5 cooking games on iOS in Germany for Q2 2022, including trends in downloads, revenue, and active users.
In Q2 2022, the top 5 cooking games on iOS in Germany showcased varying trends in downloads, revenue, and active users. Below is an overview of their performance, based on data from Sensor Tower.
Cooking Madness-Kitchen Frenzy maintained a steady weekly revenue, peaking at approximately $13.3K at the end of March and gradually declining to around $10.6K by the end of June. Weekly downloads saw a significant drop from 11.5K in late March to 4.2K in the last week of June. Active users fluctuated throughout the quarter, starting at 25K and ending slightly lower at around 24K.
Cooking Diary® Restaurant Game experienced a varied revenue stream, with highs of $13.7K in late March and lows around $8.2K in early May, concluding the quarter at approximately $9.3K. Downloads showed an upward trend mid-quarter, peaking at 1.1K in the week of May 23, before declining to 572 by the end of June. Active users remained relatively stable, ranging from 8.4K to 11.4K, ending the quarter at about 9K.
My Cafe — Restaurant Game displayed a gradual increase in revenue, starting at $7.6K in late March and reaching around $8.2K by the end of June. Downloads peaked mid-June at 3.2K, before slightly decreasing to 2K in the final week. Active users increased steadily from 6.8K at the start of the quarter to 9.8K by the end.
Cooking Fever: Restaurant Game saw a consistent revenue pattern, averaging around $5.5K weekly, with minor fluctuations. Downloads decreased over the quarter, starting at 10.7K and dropping to 4.8K by the end. Active users also declined, from 48.9K in late March to 35.3K in the last week of June.
Lastly, Love & Pies - Merge Mystery noted a steady rise in weekly revenue, beginning at $5.1K in late March and closing at about $4.8K by the end of June. Downloads saw a significant increase, from 633 in late March to 1.4K at the end of June. Active users steadily grew throughout the quarter, starting at 9.5K and peaking at 12.8K mid-June, ending at 12.4K.
For more insights into these trends and other app performances, visit Sensor Tower.